A camera captures a frame; a car has to decide where to drive, a robot arm where to reach. In between are several steps: recover the things in 3D from the pixels, keep track of them, predict what they will do next, and choose an action. This block follows that chain in three short series: perception and geometry, autonomous driving, and robot learning.

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Three series

Series Notes What it answers Where to start
Perception & geometry 5 How a 3D point becomes a pixel, how to track objects, detection, segmentation and geometry foundation models in 2026, 3D reconstruction and neural rendering Note 1, How a 3D point becomes a pixel
Autonomous driving 3 How surround cameras become a bird's-eye view, how to forecast others and plan for yourself, why end-to-end models need closed-loop evaluation Note 1, From surround cameras to BEV and occupancy
Robot learning 2 How to learn actions from demonstrations, how VLA models output actions, whether what is learned in simulation carries over to real robots Note 1, Learning actions from demonstrations

Each series numbers its own notes from 1, matching the numbers in its guide: perception and geometry has notes 1–5, autonomous driving notes 1–3, robot learning notes 1–2. When a note says "note 2", it means note 2 of the same series; references across series always use the title. For driving, the suggested order is notes 1 and 2 of the perception series, then the driving series; see the driving guide.

How this connects to the rest of the site

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